Increasing Game Time Online
Jim LiebeltJim is Senior Writer, Editor and Researcher for the HomeWord Center for Youth and Family at Azusa Pacific University. Jim has over 25 years of experience as a youth and family ministry specialist, and has been on the HomeWord staff since 1998. He has served over the years as a pastor, author, youth ministry trainer, adjunct college instructor and speaker. Jim’s culture blog and parenting articles appear on HomeWord.com. Jim is a contributing author of culture and parenting articles to Crosswalk.com. Jim and his wife Jenny live in Olympia, WA.
- 2010 Mar 18
The popularity of social network games notwithstanding, the proportion of video game users playing online has remained fairly constant, according to research from The NPD Group.
Slightly more than one-half of all gamers play on the Web, but the time they spend doing so has gone up in the past year by 10%.
"While the percentage of the population that reports playing games has declined slightly, this study details other metrics which point to both stability and growth in both online and offline gaming," said Anita Frazier, industry analyst at The NPD Group, in a statement.